Everyone's favorite topic! Yay!! Okay not really, but I feel that I bring a perspective that hasn't really been expressed much, if ever.
So, I first joined this server in late December of 2005. I go through phases of steady play and long hiatuses lasting up to 6 months and I was likely on a hiatus for a good few years at one point (~'09 - '12). Since I was here from pretty much v1.0 of CD, that really colors my perspective of what we have now. *grabs a rocking chair* Kids these days don't know how good they have it! Back in my day, you capped at level 6 and if you wanted more XP then you had to
earn it by RPing with a group when a DM was on. Back then, a DM would run around the server and bukake everyone with an XP wand after they were done doing... whatever it is that DM's do.. (point and laugh at all the PCs falling to their deaths from traps and monsters is my guess). That seems archaic by today's standards with a cap starting at 11 and there's the xp fairy that comes to bless you for so much as sneezing and giggling every few minutes.
As I've expressed some elsewhere, I'm quite an introvert. I have social anxiety, I don't do well with small talk, and while on the discord or forum it's much easier for me to get around that personal limitation, once I'm in character, all of that really comes out strong and I just clam the hell up. Back in the day I had a very extroverted friend that I played with on here (doubtful if anyone remembers Sylvan. That's another story whooo boy) and so he'd just introduce me to all his friends that he made in the course of an hour because he loved talking and roleplaying every little thing. Back in the day, partying up was the only reliable way to move forward. You party, you get XP, you do the "I got 150xp today woo!" dance (more like "I got 500xp this whole week! AWESOME!!"). Despite how this XP system has a strong conflict with my own personal limitations, I'm stubborn and after becoming familiar with CD I felt that I'd rather stay here than try to find some other server based in some other region of Faerun, etc. Needless to say, the XP fairy is a godsend for me all things considered. Maybe CD isn't the most ideal server for me, but I don't like action servers and I know so much about Cormyr from playing here that I can't imagine playing somewhere else.
On the other side of the XP pendulum, we have the other server I played on (Engliton, circa '04). The first, and only, server I've played on other than CD. On that server, there were no XP caps, just a level cap at 20. After about a month I hit level 20 and.... my character got boring. I just didn't feel like I had much reason to keep playing him. Right now, I really love my swordmage (Lina). I love the class. I love the character. If there was no XP cap, I easily would have maxed her out by now. A month or two is just too short of a time frame for me to really spend with a character, I think. This is of course one of the reasons for the XP system we do have: it lets you spend more time focusing on character development.
Our XP system has gone through a number of changes over the years: level 6 cap went to level 8, and then 11, and the XP fairy used to give out smaller increments. Personally, I feel like things are perfect where they're at right now. Given, I of course base this on my own experiences and a perspective of what used to be and such, but it's hard for me to imagine an improvement to our current system. I know how I am (I really do, I swear), and I know that without the XP caps and daily limits, I'd be on all day with the same character, killing things over and over and over and over. Having a daily limit actually helps me with my own time management and it keeps me from spending too much time in game. I can play for 2 - 3 hours, meet my daily XP limit, and feel satisfied like I've played for a long enough time and still work/study/etc.
In regards to the level 11 vs lvl 8 vs lvl 6 starting point for XP caps, I feel that 6 is too early, but 8 makes some sense. Personally though, I really like that we've moved it to lvl 11 because I just find the lower levels to be painful. So many of my characters very quickly find themselves too strong for the low levels but not strong enough for the mid levels. Stuck in a limbo of pain! The horror! So sad! Such torment!! Erhm.. sorry.. Anyway, I find the early levels to be painful and I just want them to be over with. Level 11 can never come soon enough after I get past level 8 or so. Maybe it's because we don't have any dungeons that are like a bridge between the low and mid levels sorta like how the - IMO - Drow Treehouse or Behemoth Cavern are for the stronger lvl 13 - 14 PCs. But given how short of a time you spend in the lower levels, and that dungeon building is a time consuming process, it's likely not even worth creating such an area.
So yeah, I don't think there's been a "I like the system just the way it is" post, so here's one, because I like it the way it is

. I am very thankful to our staff for the changes made (including doing what would have seemed unthinkable ages ago) and I feel that they've made the right call each time. I really like it here, and I plan on staying forever (sorry for your lots

); the changes that have been made over the many years really ensure that I do stay and I'm quite glad of that.