Cormyr and the Dalelands

General Category => Suggestions & Ideas => Topic started by: LynnMayers on Apr 24, 2025, 03:25 AM

Title: New Shady Faction, somehow thieves one
Post by: LynnMayers on Apr 24, 2025, 03:25 AM
Hello :D

I was suggested to put this here, so here it is.

The RP context :

So far, with a bunch of friends unable to really find legit reasons to play IC together, we made a kinda unofficial ghost faction, active in Miss Reagan's place. This fictive faction is basically a shady man (maybe ?) acting like a fixer in Cyberpunk, staying hidden in the shadows and communicating through Miss Reagan or others fictives NPCs. (I guess our point was to NOT mess up with any official canon lore we weren't aware about.)

The man was finding customers, giving missions to players like bounty hunt, informations collecting etc etc. Mostly giving IC purposes to go dungeoning while RP wise we don't play the casual adventurer.

Anyway, at some point, for story and character growth purpose, one of the mission led Náre to get a bounty on her head and goes from friend to ennemy with the fictive faction. (I can provide details aside as it happened IG.)

Now, Náre, still looking for money for her own personal goals, is thinking "Why couldn't i do that to ? Get rid of the intermediate and make much more money for less work.". I started to have some RP about this with her few comrades in misfortune.

The faction idea :

To summarize, the idea is to make something similar ; collect jobs from more or less shady customers, give thoses to faction members and create some RP around it. The faction isn't really outstanding evil, rather pretty... Open minded. The point is not to have a shady something full of chaotic evil characters.

There would be several different tones of mission ranging from clearly evil to more neutral things like helping the desperate farmer girl who saw her family slaughtered by some powerfull cleric, unable to get revenge officially, selling her farm and all her family belonging to pay someone to murder him.

Considering the actual mechanics in game, and with the will to keep it open to all range of players, i think a good amount of missions would actually be more like RP layers offering something to play on for the interested players.
There is probably a lot to do as well with missions focusing on investigations, standing watch of some place for a night, protecting a convoy and such.

I rarely saw PvP ending well, or staying drama free, i would rather evade it at any cost, unless it have been kinda pre-planned and the end is satisfying for everyone :D But keeping the faction sounding kinda neutral, with an official face, also make senses mostly for survival reasons.

Bullet points brainstorming / ideas (because everything is better as a list :D) :

- Keeping it open for as much interested players as possible, without restrictions. The restrictions are bring by the kind of tasks the players chose to take, or are granted. There would be something like "trust circles". As characters take a more important role inside of the faction, and win more "high ranked"'s one trust, they will have access to tasks requiring more discretion/being more shady.

- Giving players responsabilities and roles bringing RP and game. I'm still thinking this, but being tasked with keeping an eye on different cities for example could make some part of the map a bit more lively. And some basic things like watching the people around to seek potential new recruits.

- Micro-GMing missions and small players centered storylines on the main map. By micro-GMing i mean mostly describing and making up things with the layers already there, without really needing anything technical. Obviously something would be better with the help of a GM :D Like for ambush and such, but this would be something else. I have a shifter i try to build aside i think i could use as some generic NPC.
But theses small "events" would be related to the daily live of the RP, keeping things "simple". There wouldn't be any dragons, or anything that could collide with the lore of the server.

This is the general idea so far.

I don't really request anything right now, neither do i think it should be official too fast, even the faction name would be better defined in game as the RP goes.

I'm still not even sure where the faction would be located :D Some mentionned Yulash to make the city more lively, but i heard from others that there was already some faction here :D

Maybe eventually later, if the faction works and players are actives :D