Cormyr and the Dalelands

Server Mechanics and Systems => Updates and Roadmap => Topic started by: Vincent07 on Nov 17, 2020, 06:03 AM

Title: Hak Update 4.8.1 - 11-18
Post by: Vincent07 on Nov 17, 2020, 06:03 AM
Updated Hak Files:

cd3_2das_1j
cd3_accessories1
cd3_creatures6a
cd3_overrides1c
cd3_placeables3 (new)
cd3_tilesets7a
cd3_tilesets8
cd3_visfx1 (new)

Changelog:

2das 1j:

-Feat.2da:
-Corrected an issue that was allowing Favored Souls to manually take their level 17 Wings feat early.

-Baseitems.2da:
-Corrected Katana's crit threat range that was mistakenly reverted.
-Corrected Magic Potions stack size that was also mistakenly reverted.
-Set Dart weight to 0.

-Placeables.2da:
-Added new placeable crystals.

-Visualeffects.2da:
-Added in new horn and quiver PC vfx.
-Added some recolours of existing vfx. (1220, 1231-1240)
-Added new Stone and Air vfx. (1241-1245)

-Appearance.2da:
-Corrected a line numbering issue.

-Traps.2da:
-Added entries for Epic Spike, and Epic Acid Splash traps.

Creatures6a:

-Added override of the Pit Fiend model that has a tail.
-Removed Electric Dragon Breath vfx that was causing crashes.

Overrides1c:

-Added missing Immunity icons.
-Added missing Sonic Weapon icon.
-Migrated some placeable files out of the override hak and into Placeables3.

Tilesets7a:

-Added an override to the Castle Interior tileset which adds a ceiling
-Added a texture override to the Dungeon tileset.

Tilesets8: (new)

-Added Desert City + Desert World add-on tileset.

Visfx1: (New)

-Added new VFX files.
-Migrated VFX files here from Overrides1c.

TLK 15a:
-Added name entries for the 2 new Trap templates.