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Messages - Arilyn

#1
I suppose I'll weigh in here since Aliana and I have been back and forth on this topic a bit already.

It seems that, at level 30, favored soul builds are objectively optimal for the holy warrior archetype. A cleric/hospitaler provides access to more features in the mid-levels, and remains strong, but the stat spread is less favorable.

Compared to either of these options, paladin suffers for all the reasons mentioned above. I considered paladin when I made Arilyn, but opted against it because there are simply better ways to build a holy warrior, and I wasn't interested in the class for its own sake.

Garage Trashcan Avatar
While Paladin is a bit feat starved, that's not the core issue of the class. The problem is that there's no incentive for deep investment into it over multiclassing out. The last "Feature" you get is Extra Smiting at 10th and their 4th level spells are mostly crap.

This strikes me as true. And you're forced, due to multi-classing restrictions, to stick it out or pair the class with something that doesn't offer it a whole lot. So the rules are at odds with mechanical proficiency.

The niche for a paladin vs. a cleric (or a cleric analog like favored soul) is that former focuses on melee while the latter are more proficient spellcasters. The existence of hospitaler and the ease with which you can build a strong melee cleric or favored soul significantly muddy the waters.

So, any buff to paladin should probably amplify its proficiency in melee vs. the cleric types, and also reward a deeper level investment. A good place to start might be to look at substantially buffing the Holy Sword spell, and making its bonuses scale powerfully into the epic levels - it has more of a niche on low magic servers but given the spell changes and loot table here, not so much. Thematically, this is about as pure a change as can be made. Could also look at adding some unique-to-paladin spells that also scale favorably with a deep investment in the class.

That would make a player like me, who chooses a general archetype and then strives to optimize it, take a second look. Some extra feats? Not so much.