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Messages - Mistle

#1
I know some servers had equipable items which altered the shapes which altered the shapes when used so like Minotaur became a Minotaur shaman when shifted with radial spells like Hammer of the gods. Adding more shapes for diversity would be grand, since Medusa and basilisk are redundant, Manticore, death slaad, and stone golem are the only real ranged attackers, And harpy has no scaling DC on a charm song despite having an epic shape? it's like drown ability of the water elemental wildshape being static at 20, caling DC's and a diverse array of shapes would be cool even if some of the shapes have to come from loot drops or DM reward "quest shapes" so...I wanna turn into a baby Tarrasque or at least a fourth kind of undead etc, shifters are supposed to get things like abberant and ooze morphs aswell or even plant/fey shapes being added. to Balance all this maybe scale back on the druid casting so that going shifter with every druid is a sacrifice. Anyway my thoughts on my fave class in the game. Oh and give shifter disguise/bluff as class skill...it's kinda silly they don't have it
#2
Suggestions Archive / Shifter possibilities!
Oct 22, 2021, 12:24 AM
The shifter changes addressed all the flaws in the class it's actually quite strong as it is right now if I had to offer anything for change it would be to address the redundancy of Basilisk and Medusa they are essentially the same shape, Double check that shifter abilities scale the DCs correctly (looking at Harpy song and Iron golem breaath), and make sure that the Minotaur uses a greataxe in place of it's battle axe the shape really has no business using a one handed medium sized weapon when it's a large creature it could be as easily using a great axe in one hand or a better thought a two handed weapon since it's a strength form. Also Let's double check the shifter skills give them disguise and bluff or even the chance to pick up a weapon prof. feat. Aside from the weapon prof. those would be lateral shifts in power leaning heavily into the classes theme without turning into a large grab for might. Shift into Gear!

EDIT: For ref the non epic minotaur uses a battle axe, the epic one uses a two handed greataxe. Kinda wish it was a two handing shape the whole way. The Hapry song DC only goes up by 1/3 shifter level and starts at base 15 so it's really only useful for dispersing the grunts (kinda the way for the whole shape honestly it just doesn't hold a candle to even a druid in Natural shape) Again the bigger focus on here is the skills and the making the shapes all individually worthwhile, Medusa and Basilisk feel like the same shape, Harpy isn't useful at all, Sometimes the shapes stop changing stats when you move to epic like how gargoyle stops affecting con (with some trade off) But manticore actually just stops affecting CON while keeping the STR and DEX the same?