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Messages - Evareska

#1
Maybe a quest/reward systems suggestion thread should be another one entirely, for the sake of not mixing things up too much.

I do like the idea of a quest that'd reward me with an item for the class I have the most levels in.

(Edit): Though I think quests won't really fill that hole that you're describing, OP. Most scripted content from what I have seen is a one and done thing, not replayable. Once those you're speaking on behalf of do those quests, what comes after to keep the feeling going?

I think in that case the original suggestion holds fruit because it'll always be there for players whenever they play the game, for newbies and oldbies alike. Someone who, maybe can't play on tuesday but can play a lot on wednesday can catch up what he lost from being unable to log in the day before, even if just a bit.

The type of system you'd need is one that will always be able to be accessed often, and not just as one off things, I think.

When I think about it like that, your suggestion does seem better than the current scrpted content present in the game, because it will always be there for players.

Also, just because something is good, doesn't mean it can't be better.  :)