Clerics tend to be punished the most in this regard, yes, considering their entire combat potency is reliant on short duration buffs of Divine Favor, Divine Power, and Crusade (or Recitation at lower levels.) It's an incredible turn off for bringing a cleric to an event where there's lots of Dispels, and/or lots of waiting, and no resting at all allowed.
I've seen servers put in a lot of script work to make buffs a lot more forgiving for 'non-single combat' buffs. Scars of Risenholm, for example, had a very neat idea of making long duration buffs only tic down during combat. Meaning their duration paused out of combat and to counterbalance this, every spell had a fixed duration. It's a lot of work to balance any spell durations, given just adjusting the in-game clock to be longer only affects hour duration spells, and not turn/minute, or round duration.
In all, while I like Risenholm's system a lot, I think this issue is more in how lenient or not a given DM may be in an event, and how they generally plan their events to go, and not so much this server's implantation of spell durations. I'm more in favor of politely requesting forethought on rest vs no rest events rather than asking the workload of spell changes.
I've seen servers put in a lot of script work to make buffs a lot more forgiving for 'non-single combat' buffs. Scars of Risenholm, for example, had a very neat idea of making long duration buffs only tic down during combat. Meaning their duration paused out of combat and to counterbalance this, every spell had a fixed duration. It's a lot of work to balance any spell durations, given just adjusting the in-game clock to be longer only affects hour duration spells, and not turn/minute, or round duration.
In all, while I like Risenholm's system a lot, I think this issue is more in how lenient or not a given DM may be in an event, and how they generally plan their events to go, and not so much this server's implantation of spell durations. I'm more in favor of politely requesting forethought on rest vs no rest events rather than asking the workload of spell changes.