DM Name: aDM Final Girl (she/her)
GSID: jamais vu
Discord ID: satanicpixiedreamgirl
Timezone: EST/EDT
Availability: Random, due to the nature of IRL. I'll try to be available in the afternoons at my time (17:00 UTC - 0:00 UTC during EST, 16:00 UTC-0:00 UTC during EDT).
Preferred Number of Players: 4-8, though I will try to make whatever number of players work.
Preferred Length of Quest: 1 to 3 hours - Expect dedicated intermissions of 15-20 minutes around the 1.5 hour mark to allow for whatever players (or I) need to do.
Thematic Styles:
Setting Reinforcement - Forgotten Realms has been my primary RP setting for D&D since I started, and there's a lot to love that's unique to it that I want to highlight and introduce people to!
Factional Activities - A character's faction is an important part of their identity. Similarly, a faction's identity is affected by the characters within it. My goal is to have factions and characters affect the world around them and be able to interact, while making it accessible to those who want to be part of those stories.
Intrigue/Politics - I like when characters are allowed to bring up good ideas and change minds. I like when people invest in social skills and want them to get the chance to use it.
Horror - I love spooky stuff.
Morally Grey Purposes & Evil Alignments - What can I say? I love antiheroes, I love villains, I love moral complexity.
Wishes to avoid:
Unnecessary, Lengthy Diversions - My plots are meant to be malleable, and their purpose is to allow players autonomy, so don't be afraid to veer off. Merely, given that everyone's time is limited, I just ask that players respect that everyone made time for our sessions.
Slave Characters - Don't bring enslaved characters into my quests.
'Wacky' Quests - I don't mind being light-hearted or silly at all! I just think right now there's other DMs who are probably more well-suited to this and could execute it better. Maybe when I get a better feel for it, but right now, I'm just focused on trying to learn and work with the community.
Apathy - Please don't just sign up and not have your character say or do anything for the possible reward at the end. The journey through the quest is part of the reward of questing, and I'd like everyone in my quests to be at least a little invested, both in and out of character.
Miscellaneous Notes:
We'll use the usual things for quests: /touchon, /diceprivate, hold after transitions, use Quest chat. I'll do a quick reminder in game before, too.
I'll try to get less-quested players, factions, groups, etc. If you feel like you haven't had attention for your group in a while, feel free to send me a Direct Message, either on the forums or on Discord, and we'll see what we can work out!
GSID: jamais vu
Discord ID: satanicpixiedreamgirl
Timezone: EST/EDT
Availability: Random, due to the nature of IRL. I'll try to be available in the afternoons at my time (17:00 UTC - 0:00 UTC during EST, 16:00 UTC-0:00 UTC during EDT).
Preferred Number of Players: 4-8, though I will try to make whatever number of players work.
Preferred Length of Quest: 1 to 3 hours - Expect dedicated intermissions of 15-20 minutes around the 1.5 hour mark to allow for whatever players (or I) need to do.
Thematic Styles:
Setting Reinforcement - Forgotten Realms has been my primary RP setting for D&D since I started, and there's a lot to love that's unique to it that I want to highlight and introduce people to!
Factional Activities - A character's faction is an important part of their identity. Similarly, a faction's identity is affected by the characters within it. My goal is to have factions and characters affect the world around them and be able to interact, while making it accessible to those who want to be part of those stories.
Intrigue/Politics - I like when characters are allowed to bring up good ideas and change minds. I like when people invest in social skills and want them to get the chance to use it.
Horror - I love spooky stuff.
Morally Grey Purposes & Evil Alignments - What can I say? I love antiheroes, I love villains, I love moral complexity.
Wishes to avoid:
Unnecessary, Lengthy Diversions - My plots are meant to be malleable, and their purpose is to allow players autonomy, so don't be afraid to veer off. Merely, given that everyone's time is limited, I just ask that players respect that everyone made time for our sessions.
Slave Characters - Don't bring enslaved characters into my quests.
'Wacky' Quests - I don't mind being light-hearted or silly at all! I just think right now there's other DMs who are probably more well-suited to this and could execute it better. Maybe when I get a better feel for it, but right now, I'm just focused on trying to learn and work with the community.
Apathy - Please don't just sign up and not have your character say or do anything for the possible reward at the end. The journey through the quest is part of the reward of questing, and I'd like everyone in my quests to be at least a little invested, both in and out of character.
Miscellaneous Notes:
We'll use the usual things for quests: /touchon, /diceprivate, hold after transitions, use Quest chat. I'll do a quick reminder in game before, too.
I'll try to get less-quested players, factions, groups, etc. If you feel like you haven't had attention for your group in a while, feel free to send me a Direct Message, either on the forums or on Discord, and we'll see what we can work out!

