Compared to skill point investment and a dice roll, the +x part of a healing kit is not really significant. 9 hitpoints on a 100 hp character is nothing really, and if it was crucial for the survival of a front-line epic tank with several hundred, well.. something went badly wrong. +1 kits are fine. +10 kits are an overpriced waste. [/opinion]
Shame there was no skill mastery feat for healing...
Shame there was no skill mastery feat for healing...