I don't have a whole lot to add to this, but the original post brings up a lot of concerns that I would echo. I thought the people were friendly, the gameplay was interesting and varied, and the server is built very well. That said, as much as everyone else has had to do it, I haven't met anyone who actually appreciates the system of leveling. Just a heads up, that by adding additional, if even incredibly marginal methods of developing experience actively, you may have a better chance of keeping new players who are searching for a server.
And perhaps my thoughts on the matter don't hold a lot of weight. But my schedule is at total odds with all of the announced quests, so I am unable to participate in most, if not all. I like to RP, but I also like my character to level up and get bigger numbers and be.. generally more interesting to play. This system does not work for me, and I get that. So I wish you all well, but thought I might add my opinion if to do nothing but highlight the importance of this issue.
The saddest thing, though, is that yes; the server does seem like one that is totally worth sticking with. However, if you can't play at peak hours, it gets frustrating very quickly.
And perhaps my thoughts on the matter don't hold a lot of weight. But my schedule is at total odds with all of the announced quests, so I am unable to participate in most, if not all. I like to RP, but I also like my character to level up and get bigger numbers and be.. generally more interesting to play. This system does not work for me, and I get that. So I wish you all well, but thought I might add my opinion if to do nothing but highlight the importance of this issue.
The saddest thing, though, is that yes; the server does seem like one that is totally worth sticking with. However, if you can't play at peak hours, it gets frustrating very quickly.