Parry could have been left out of the original game. To me, Parry feels like what Expertise is supposed to be, only without the 13 INT requirement.
That the Parry skill fails to pick up extra attacks in a "flurry" makes it wildly unpredictable in its usefulness for the steep price of your character not making attacks (unless you manage the +10 differential for a riposte).
That the Parry skill fails to pick up extra attacks in a "flurry" makes it wildly unpredictable in its usefulness for the steep price of your character not making attacks (unless you manage the +10 differential for a riposte).
