Main Menu
Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - colpoj

#1
'Aight, Lets min/max some barbarian and fighter builds here. If 10 is our agreed level cap I'll stick to that. 


Fighter 10                     ; Barbarian 10
                              ;
Attributes                     ; Attributes
                              ;
Str - 18                       ; Str - 16
Dex - 12                       ; Dex - 12
Con - 16                       ; Con - 18
Wis - 10                       ; Wis - 10
Int - 12                       ; Int - 12
Cha - 10                       ; Cha - 10
                              ;
Skills                         ; Skills
                              ;
Heal   - 13                    ; Heal       - 13  
Disc   - 17                    ; Disc       - 16
                              ; Intimidate - 12
Feats                          ; Listen     - 13
                              ; Taunt      - 12
Power attack                   ;
Improved Power Attack          ; Feats
Cleave                         ;  
Great Cleave                   ; Armour Prof (Heavy)
KD                             ; Toughness
Weapon Proficiency             ; Knockdown
Weapon Specialisation          ; Weapon Prof Exotic
Improved Critical Hit          ; Improved Critical  
Toughness                      ;
Blindfight                     ; Combat Stats
Weapon Proficiency exotic      ;
                              ; HP - 149
Combat Stats                   ; AC - 11
                              ; AB - 13/8
HP     - 118                   ; Fort - 11  
AC     - 11                    ; Reflex - 4
AB     - 15/10                 ; Will - 3
Fort   - 10                    ; Damage - 1d10 + 3 (17-20 x 2)
Reflex - 4                     ;          1d12 + 4 (17-20 x 2)
Will   - 3                     ;

Damage - 1d10 + 6 (17-20 x 2)  ; Raged
        1d12 + 8 (17-20 x 2)  ; HP - 169
                              ; AC - 9
                              ; AB - 15/10
                              ; Fort - 13
                              ; Reflex - 4
                              ; Will - 5
                              ; Damage - 1d10 + 5 (17-20 x 2)
                              ;          1d12 + 7 (17-20 x 2)

Both are human (Obviously)
Both are relatively comparable. Significant HP edge on the barb, slight damage edge on the fighter (Edge can be given to the barb instead if the barb takes strength instead of constitution, I just like high hp barbs)
Slight save edge on the barb as expected.
Feats do favour the fighter, but really.. Improved power attack is for hitting doors, blindfight and great cleave are junk, you really start running out of options after a few feats anyway. 
You're all very happy with your weapon master build, but y'know what Mobility, spring attack and whirlwind attack all have in common? They're garbage. I lied, whirlwind attack is OP as fuck but y'know.. That's only if you want to go AFK for 20 minutes in a room full of sneaks.
Weapon master forces 13 Int 13 Dex, which drops either your strength or constitution. You've got pretty low hp as it is and don't touch my precious AB, I'm 20 rolling bosses already damnit. 
Improved multiplier and crit are OP, yeah sure. But that's because Dev Crit is broken. Shame you're not getting it in under 18 months of play time. Shame you'll be fighting undead and constructs from level 12-20. 

Giving barbarians tumble is kinda silly, because you know what both these builds need? A Rogue level! Because rogue dump levels are OP and until they're outright banned by the server team there's literally no reason ever to not take the free AC from tumble dumping and the MASSIVE power boost from because able to coat yourself in all those beautiful spell scrolls and mage items you get with UMD (I'm look at you shadowshield staff)

Earlier barbarian greater rages, I say bring it on. They're pretty fun. The whole 18 months of play time thing means they're basically forgotten about otherwise, and they're not really that strong. Terrifying is funny and all but you'll be hard pressed to get your intimidate much over 30, and fear immunity is all over the place anyway. 

Better DR - That's a horrible cough you've got there. I'm sure you meant rogue level to dump UMD. Why do you want DR 9 when you can have greater stoneskin, shadowshield and premonition scrolls.

Bonus feats -Sure, whatever, give them improved power attack. Goddamn door deserves it anyway.

Earlier requirements - *Holds up holy symbol* Stay away from me Dev Crit! Other than that, go nuts.