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#31
Suggestions & Ideas / Re: parry gets ac / dragon age...
Last post by Chadyo - Aug 11, 2025, 04:19 AM
It also punishes tower shields quite heavily, I've seen it give AC too on other servers. And that was always a game of use tower shield at an early level and then switch to parry later. It would get pretty crazy if you combine tumble, and parry even though I agree the fact that parry is just absolute garbage is a little sad. But this solution without some hard requirement for dex would result in all the martial classes taking it for immense AC.

#32
Suggestions & Ideas / Re: parry gets ac / dragon age...
Last post by DM Kalaraq - Aug 08, 2025, 11:13 AM
Duelist also fully realizes the fencing based class idea while having it's own crazy AC.
#33
Suggestions & Ideas / Re: parry gets ac / dragon age...
Last post by probot - Aug 08, 2025, 05:04 AM
Additing a new source of easily obtained AC would have to also come with overhauls to the existing mobs. That's a hell of a lot of work to shift a relatively stable meta to a new neutral position.
#34
Suggestions & Ideas / parry gets ac / dragon age inq...
Last post by Majin - Aug 07, 2025, 08:43 PM
Just something i see alot on other servers 5 hard parry = 1 ac if one handing a weapon, to make parry skill useful etc. because the perry mode isnt very good and this would help dex characters and make the skill not useless. could also add a fencing/swashbuckler class for this kind of build

also the soundtrack for the tavern music in DAI is amazing but not sure how viable this is {enchanter,sarah}exaples
#35
Admin Announcements / Re: Transparency - Player Bans
Last post by Nokteronoth - Jul 29, 2025, 07:58 AM
Etainethedragon has been banned from the discord for repeatedly insulting the entire playerbase at large and basically making it their stated mission to troll or upset other players.

~BR
#36
Art & Stories / Re: [SHW: A Silken Bond] Dark ...
Last post by probot - Jun 26, 2025, 07:51 AM
Another tenday gone, another meaningless little report made. Empty words exchanged with hollow expressions. Again. The coin was good, at least - premium rates for doing a whole lot of nothing, but what good was it? Crow chafed in the city, smothered by its meaningless routines, choked by his supposed comrades. He'd always been restless even as a child, and often getting up to mischief. Yet while his fellows reveled in the same game for weeks, Crow was tired of them within days. Whatever he did, it could never quite satisfy some deep seated urge, and by the Gods did he try everything that came to mind. He was little more than a boy when he entered the black business and that, finally, got him close to a revelation. Leaving the village behind he spent years as a mercenary, then the years turned to decades, and at some point Crow managed to stop counting. At least a century, he reckoned, but who could say.

Slowly leaving the town behind, he curled a small smile at the forest ahead. A fine piece of work that had been, his finest yet, but already the glory was fading and the old itch starting to gnaw again. His mind turned to the boar he'd spotted the day before, thinking it might provide some decent sport when his keen eyes fell on something unexpected. Crow frowned to pick up a few strands of torn cloth, and after some careful searching, the barest hint of a footstep. They'd finally sent someone, and he was good. But Crow was better, of that he had no doubt as he silently unslung and readied his bow. His smile returned, a tooth wider than before.
#37
Player Announcements / Re: THE COLOSSAL CLASH OF TITA...
Last post by LynnMayers - Jun 23, 2025, 01:34 PM
(It wasn't mentionned, but spectators are of course more than welcome :D)
#38
Suggestions & Ideas / Re: New Books on the Faiths
Last post by malarite - Jun 23, 2025, 08:53 AM
What Auril doesn't want you to know.

AURIL
"Cover all the lands with ice. Quench fire wherever it is found. Let in the winds and the cold; cut down windbreaks and chop holes in walls and roofs that my breath may come in. Work darknesses to hide the cursed sun so that the chill I bring may slay. Take the life of an arctic creature only in great need, but slay all others at will. Make all Faerûn fear me."

Most have heard of the Frost Maiden. The ice statue obsessed, cold hearted goddess of brutal winter and the pain of the cold. Her clergy, most of which are forced to either be out of sight most of the time or confined to the arctic, tell us how we must: fear, pray to, sacrifice to, and celebrate the goddess if we do not wish to have winters grow longer, colder, and darker until we have lost everything to her anyways. Her clergy tell us they are only helping us disway their goddess's wraith, but any diety can lie and no god is all powerful. This is what the goddess Auril doesn't want you to know.

The Frostmaiden's clergy claim to be helping us. The fair guard between us and a ruthless queen. But they are secretly the root cause of all their own solved problems.

Think to yourself, does this story sound familiar? You are having a lovely autumn when winter has sticken early with a sudden storm, only for you to find your home has lost all ability to retain heat. After complaints to your neighbors, someone mentions the wrath of Auril. After some days you find a druid, only to be told a sacrifice is needed. Perhaps some many hours in an iced over stream or enough gold to convince the druid to do it in your stead. You pay one way or the other, and then the home seems to retain a little heat after. What actually happened? The druid had bore holes in your home before sending the storm herself. She benefited from your loss and then covered the holes with dirt 'answer your prayers'. You saw Aurils own words at the beginning of this book. She tells her clergy to do this. These problems may still exist in some way without them, but Auril's personal interference comes through her clergy.

But do we have to simply put up with it? Grit our teeth through thinly vailed threats so the problems go away? Perhaps, but there is something else the goddess does not want you to know. She is weakening.

Many know of the goddess's allies, the furies. The evil deities of nature's cruelty: Auril, Malar, Talos, and Umberlee. But what fewer may know is that this is not an agreement of equals. All the four live in Talos's domain, and require his protection from good gods above all others. However, Talos is not a giving god any more than Auril. Recently, he has used his position over her to claim partial dominion over cold fronts and blizzards, areas that drastically weaken Auril. And we can see the effects! Rumer has it that scribes have noticed winters becoming shorter. They have their storms still, likely magical outliers, but the world is warming. And as much as Auril wants to hide this from us, she has another secret to waste divine magic on.

Auril is secretly helping the good gods of nature.

A mad thought, to be certain. Meiliki, Chauntea, Lurue... would surely slay the furies if they ever got the chance. Why would Auril aid her own destruction? But then, these enemies are the only thing keeping her allies cooperating. Think to yourself. Talos could surely take most of Auril's portfolios if he tried, and he is not a god to pass up power for the benfit of others. Umberlee is famous for finding retribution over even the smallest flights, and there are hundreds of miles of Arctic seas for the goddesses to squabble over. Then, even I have heard of the legendary despise Malar and Auril have for each other. And these are the gods Auril shares a realm with! If the threat of the good gods ever entirely dissappeared, Auril would immediately find herself in a den of lions. The goddess cannot let that happen. She must play her cards carefully to keep the situation as a stalemate... at least until she runs out of enough strength to continue doing it. One day auril will fail one way or the other. Her aid of good gods will be discovered by her allies, she will over tune her help and see good gods succeed, or will fail entirely and proceed to fall to her own allies in turn.

So keep praying to Auril as you must. Celebrate her holidays if you are that far north. But if you begin to fear, look to the skies. Perhaps the days where Auril's clergy can cause us so many problems are numbered. We will simply need to wait and see.
#39
Suggestions & Ideas / Re: New Books on the Faiths
Last post by malarite - Jun 23, 2025, 08:52 AM
Auril, Candlekeep Studies

AURIL
Frostmaiden, Icedawn, the Cold Goddess, Lady Frostkiss

Rank: Lesser Diety
Symbol: A white snow flake on a Grey diamond with a white border
Home Plane: Fury's Heart
Alignment: Evil (Unconfirmed)
Portfolio: Cold, Winter
Faithful: Inhabitants of arctic climates, winter druids, and beings immune to the cold such as frost giants.

A special thanks to Druid Bryska Healthweather near the Bremen settlement in icewind dale for providing the faith's internal perspective.

Disclaimer: Only one, confirmed peaceful, magically gifted priest of Auril was able to be located and agreed to questioning within feasible travel distance of Candlekeep. This will skew the views represented from the faith towards opinions of their region and even the single priests personal choices. There was active attempt to remain objective, but readers should keep this bias in mind. Peaceful sources from outside the faith were not difficult to locate.

Introduction: Auril (aw-rill) is a fickle, vain, evil deity with a heart of ice who is venerated primarily out of fear. She remains untouched by any hint of true love, noble feeling, or honor. She enjoys toying with those who offend her, trapping them in snow storms and then driving them insane with tantalizing visions of warmth and the comforts of home before freezing them to death. Her beauty is cold and deadly, the flower of womanhood preserved forever in a slab of arctic ice--with sensibilities to match the ice. Her own clergy describe her as a god of perseverance, the beauty of winter's stillness, and the stability of a cold heart.

Dogma: Cover all the lands with ice. Quench fire wherever it is found. Let in the winds and the cold; cut down windbreaks and chop holes in walls and roofs that my breath may come in. Work darkness to hide the cursed sun so that the chill the Auril brings may slay. Take the life of an arctic creature only in great need, but slay all others at will. Make all Faerun fear the Frostmaiden. Revere the Cold Goddess and sing her praises into any chill breeze or winter wind. Do not raise your hand against any other cleric of Auril.

History: Within the faith, it is rumored that Auril is immeasurably ancient. Arising from the first cold winds themselves, her power was apparently greatly worshiped among frost giants during the prime of their civilization. No frost giants were contacted to confirm this legend among their own kind. Elves have legends that mention Auril amongst their enemies since the time of the goddess who would become Lolth leaving their pantheon. Since her earliest appearances in legend, Auril has seemingly remained consistent in both portfolio and diety rank.

Relations: Most inside and outside the faith seem to agree that in her earliest days, Auril ruled over the cold as an isolated power. It is unconfirmed whether she had always been a part of the faerunian pantheon or migrated to it from some other divine status. However by the time of the late elven crown wars, Auril had already been shown to have a loose alignment with other brutal nature and monstrous gods against the elves. Likely after that event, although no records show how soon after, Auril agreed to place her domain under the god Talos along with the dieties Malar and Umberlee. That alliance still exists to this day, but by all accounts is presumed to be one of necessity over good will or shared cause. The goddess seems to have qualms with Talos over his decisions to her detriment and the domain of blizzards, tensión with Umberlee over the reigns of arctic seas, and outright seems to despise Malar. However the ever present threat from good aligned nature dieties have kept the group from outright attacking each other and has easily convinced them to put aside their differences when a common enemy appears.

Clergy: The church of Auril is very loosely and informally organized, and clergy members wander and are largely independent. They seek to make all folk fear their deity and her clergy (to cut down on the attacks they face) through the fury of the winter weather. They also generate personal wealth and influence by carrying out tasks that others cannot in the worst winter weather and by magically protecting those who pay or obey froom the worst winter conditions. Clergy members make offerings to the deity of some of the wealth they amass by scattering it in falling snow during a storm or throwing it through cracks in river ice or glacial crevasses during the winter. In the cold months, Auril expects each of her clerics to force or persuade someone to pray to her in the approved manner by beseeching Auril for mercy and praising her for the "cold cleansing" she brings. This prayer must last for the length of time it takes a piece of ice larger than the "supplicant's" hand to melt against his or her bared flesh. It mustbe done out of doors and preferably at night. During the winter, Aurilian clergy are also expected to slay at least one creature with cold. This is often done so as to provide worshipers or potential worshipers of the deity with food or to slay a personal foe of the cleric.

Clerics and druids of Auril pray for their spells at midnight or whenever the temperature drops to its lowest point during the day, lying out in the snow or the coldest stream available all night if possible. Midwinter Night is the most holy time of the year to the clergy of Auril. It is a nightlong festival of ice-dancing that is intended for both enjoyment and recruitment. The Coming and the Last Storm are two enthusiastically celebrated rituals, howling ice storms called up by clergy working as a group to mark the onset or last gasp of winter. Joining the clergy requires undergoing a ritual known as the Embracing, during which one runs through a blizzard all night long dressed only in boots, a thin shift, and body paint depicting the symbols of Auril, without the protective mantle of any magic. Auril accepts those who do not freeze to death.
#40
Player Announcements / THE COLOSSAL CLASH OF TITANS [...
Last post by LynnMayers - Jun 23, 2025, 07:19 AM
📯 THE COLOSSAL CLASH OF TITANS – OFFICIAL ANNOUNCEMENT 📯

QuoteAcross taverns, alley walls, and even the backs of guard posts, brightly colored posters begin to appear. 
A small, flamboyant gnome is spotted handing them out in person, grinning from ear to ear and humming to himself. The message reads:

🎪 THE SHOW BEGINS! 🎪
By royal inspiration (and questionable funding), the great Marvello Blingwhistle is recruiting entertainers and warriors for a once-in-a-lifetime event:

🌟 THE COLOSSAL CLASH OF TITANS 🌟

A night of strength, flair, music, illusions, sweat, drama, and entirely too much glitter!

🎤 Entertainers! Musicians, illusionists, dancers, and magical performers—your moment in the spotlight is now. 
💪 Fighters! Test your might in the ring and win the crowd's adoration! 
🧑� Referees! Help keep the matches fair, intense, and RP-rich.

Sign-ups are open now. Join the spectacle and become part of something unforgettable.

---

🧵 OOC DETAILS

📅 Date: Sunday, June 29th 
🕤 Time: 9:30 PM (France time / CEST)
📍 Location: Yulash (in-game)

This is an RP-first event, focused on fun, creativity, and interaction for all kinds of characters. You can take part as:

  • 💪 Fighter – Join the wrestling tournament.
  • 🎉 Entertainer – Perform, cast illusions, play music, create a show!
  • 🧑�⚖️ Referee – Help keep things moving in-character.
If you want to take part in any role, please let me know before Wednesday night (June 26th). I will reach out to each person individually to confirm and help coordinate.

---

OOC Note: Marvello is a kinda NPC dedicated to this event. He doesn't matter outside of this storyline.

If you have any idea, suggestion, twist, or question, don't hesitate to DM me. The event is here to create play and give space for everyone to have fun with it.


See you in the ring. Let the drama begin! 🎭🔥