QuoteThree +2 stat increases: STR, DEX, CHA
Five +2 Skill increases: Bluff, Hide, Listen, Spot, Move Silently
+1 Regen
5/+1 DR
Three feats: Improved Initiative, Resist Energy: Cold, Resist Energy: Electrical
+2 AC
QuoteType Change: Shapechanger
One +2 stat increase: WIS
One +4 skill increase: Animal Empathy
One +2 save increase: Will
10/+1 DR
+2 AC
And also the various forms, which will vary based on type, but all have:
Further +2 AC
+1 AB
10/+6 DR
Some temp HP that varies
Stat buffs that become useless due to +12 cap
QuoteWIS +2 (unchanged)
One or two stats +2, depending on Lycanthrope type
One or two feats, depending on Lycanthrope type
(Also re-add the benefits of Hybrid form back to Animal form, as they were previously removed despite both being the same in PnP)
Add proper Animal language with the similar RP caveat as Tibbit, to only be used with their type.
Everything else (unchanged)
QuoteWerewolf additions: +2 DEX and/or +2 CON (or STR), Feat: Dodge, Feat: Improved Initiative
Werebear additions: +2 STR and/or +2 CON, Feat: Toughness, Feat: Power Attack
Werecat additions: +2 DEX and/or +2 STR (or CON), Feat: Improved Initiative, Feat: Weapon Finesse