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#61
Player Announcements / Heads Up on Future House Raven...
Last post by Arya - Apr 13, 2025, 12:58 AM
Hi everyone, got a quick announcement to make!

I had to think about this a lot after receiving a few requests to make a Ravenshadow character, and let it sit a while and talk with the staff.

However, after the outcome of ATAE, and considering the rough logistics of House Ravenshadow to start, I am (and really, we are) no longer going to allow anyone to make applications for the family being already born to them. I am fine with the idea of a lost relative who needs recognized by plotlines and NPCs as a sort of quest reward to become part of the clan, and I am fine with the idea of earning from the NPCs a sort of adoption and consolidation into the line. Those I feel are the only ones I can in good conscience promote as ways to have a clan member now.

There had been someone who wanted to find a way to have Daeatria's fraternal sun elf twin sister still alive, and I may allow them to do that if they take interest again, but that is about it. I also had the discussion with staff revolving around the fact there are only so many nobles of a single line who could become adventurers before it breaks immersion.

This feels for the best, I think. Much love to you all!

Best wishes,
Arya
#62
Updates and Roadmap / Re: CD Module Changelog v2
Last post by SpacePope - Apr 05, 2025, 10:37 AM
CD Module v4.12b9
- Added Fane of the Furies in North Yulash (Scream of Silence)
- Updated Suzail - NorthEast Promenade and Gates (Aliirielle)
- Updated Suzail - Eastern Promenade (Aliirielle)
- Added player home (Seraphim)
- Added player home (ladyphoenix)
- Added player home (ladybug)
- Updated player home (Scream of Silence)
- Updated player home (Ianira)
- Updated player home (Emily Opossum)
- Updated player home (Mirror)

Scripts
- Disabled the animation on slow reviving someone, as it was frequently tied to server crashes
- Added a new DM only VFX accessory category
- The NUI VFX window will now sort accessories in ascending order
- (Lycantrophes) Now gain their bonuses in animal form
- (Warlock) Fixed medium armor granting -20% ASF without Battle caster

.2da
- Added new 2da entries for new VFXs
- Added a 2nd copy of the feather VFX
- Added 8 quivers and associated arrows VFX accessories
- Added 7 helmets VFX accessories

.hak
- Fixed female human foot #4 being inverted
- Fixed texture error on female halfling head #69
- Improved the resolution and uniformized the color values of female forearm #157's texture (all races)
- Added 1 new quiver VFX (Nibbles)
- Added 1 new circlet VFX variant
- Added 1 new horns VFX
- Added 1 new crown VFX
- Added 1 new ring VFX. Three identical versions are available under the "Other" section of the VFX NUI.

.tlk
- Fixed a typo in Mass Freedom of Movement's description
#63
Player Announcements / Re: Trip 3/29 to 4/3
Last post by platinum01 - Apr 03, 2025, 02:01 PM
I have returned!
#64
Updates and Roadmap / Re: CD Module Changelog v2
Last post by SpacePope - Mar 30, 2025, 11:49 AM
CD Module v4.12b8
- Favored Souls can now use the Belt of Spell Storing
- Consolidated all the lore DM NPC areas into one area and removed old DM NPC areas (with help from Lady)
- Removed the old Highmoon areas from the module
- Added the correct teleport key to Highmoon
- Aboleth T4 dungeon creature balance update (Alice)
- Lake of Shadows updated (Misty)
- Removed remaining adamantine breastplate armors from the loot
- Fixed a few T5 and T6 items being placed in the wrong loot table
- Removed Hunter's Down book from the loot table
- Put more doggy treats in Lunar Light dungeon (Lady)
- Fixed a typo in the name of an Arabel council chamber NPC

Scripts
- (Blinding Speed) Fixed an exploit
- (Werewolf) Updated the werewolf hybrid form to a higher quality model
- (Shadow Double) Spell now has the correct duration when cast from a sequencer
- (Implosion) Improvement to Implosion damage calculation
- (Arcane Warrior) Channel Spell won't eat potions anymore
- (Warlock) Devour Magic now works more like the PnP version, providing 5 temporary hit point per successfully dispelled spell level for 2 minutes to the caster. This also means that the spell now can't dispel spells cast by the warlock.
- Added a dummy epic spell script to let people waste spell slots and show a DM they cast a spell, for unimplemented spells
- Added a new VFX accessory NUI system, accessible through /vfx and /customize. Note that players will have to manually add back accessories they had, as the old system has been fully removed. Thankfully, this new system will let us add new accessories much more easily! (Raysiel, with a lil' help from Pope)
- (Flame Barrage & Meteor Storm boss ability) Disabled a small part of the creature animation that was causing server crashes. The change is entirely cosmetic

.2da
- Added the entries for a new octopus creature model and portrait
- Shadow Dancer now correctly has the Bluff skill
- Attempted fix to some dragon disciple prerequirements issues
- Removed old VFX entries to add new ones converted to our new system

.hak
- Added a new octopus creature model and associated portrait
- Updated Channel Spell icons to improve readability of the number of charges remaining
- Converted 500~ old vfx files to a more modern system (Nibbles)
- Added a new NWN2 Wererat model

.tlk
- Fixed a typo in Momento Mori's description
- Updated Devour Magic description
#65
Player Announcements / Trip 3/29 to 4/3
Last post by platinum01 - Mar 28, 2025, 08:12 PM
Dear CDers,

Due to a death in the family, I will be traveling. I leave March 29th and will return April 3rd. Just so you know I am still kicking and screaming. Turtle will still be around.

Cheers,
Plat
#66
General Discussion / Re: Thank you for the positive...
Last post by ihmajin - Mar 23, 2025, 12:12 PM
I want to pass along my praise and my gratitude for every player and character that I've had the pleasure of interacting with as Vedras Belvinde, the Paladin whom I've retired, and as Tharuk Besk, the brusque half-orc Fighter.

It has been many years since I've last felt like I belonged to a roleplaying community. Thank you Cormyr and the Dalelands.
#67
Player Announcements / Re: Sweet Water and Light Laug...
Last post by blackheart - Mar 23, 2025, 08:43 AM
Quote from: mina on Mar 17, 2025, 10:40 PMSince Minami owes a lot to you for her interactions...I think it only right to do a bit here:
拝啓、桜のつぼみが開き始めるのが待ち遠しい季節となりました。ブラックハート様にはいままで大変お世話になりました。
未だに拙い私のRPや考察などにおいてのご協力と力添え、そしてブラックハート様が描く冒険の一員として参加させていただきまして本当にありがとうございます。
心身共にお気をつけて、今後の人生のお楽しみや冒険でもご活躍され、楽しまれることを真摯に願います。
~四条美波より
(Feel free to stick it through Google Translate, it's formal, but even it should be able to translate it okay.)

...thanks for everything.


No, thank you for everything!

It was awesome seeing Minami grow over time. That lake idea was amazing and it was so fun to rp with you on celeb and as a dm.

I hope you continue to have fun, and God bless!
#68
Admin Announcements / Re: Transparency - Player Bans
Last post by Nokteronoth - Mar 21, 2025, 07:28 PM
Whisper1 - Delista Bendon, Elrith Imytholyn, Kriestiel Farideh, among others, is banned from the server.

The reasoning includes disrespect for the setting, causing incredible disruptions, refusing to heed or understand the warning given by archiving/deleting their other character, and ignoring NPCs/importance of setting.

~BR
#69
General Discussion / Re: Question
Last post by Terallis - OUT! 😘 - Mar 21, 2025, 02:32 PM
Not the forums. But it's on the Wiki, much like mostly every other bit of information.

https://wiki.cormyrdalelands.com/en/mechanics/Race/CharacterApplication
#70
General Discussion / Question
Last post by turtle - Mar 21, 2025, 02:19 PM
Was looking for the exotic race template, but have not been able to find it.  It use to be at the top of the exotic race request forum page but it is no longer there.  Is there a different spot for it on the forums?