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#81
Updates and Roadmap / Re: CD Module Changelog v2
Last post by SpacePope - Jun 26, 2024, 12:00 PM
CD Module v4.11e7
News and Announcements
- We are incredibly saddened to announce that Avariel (Kaylynn/Renee), the player of Charity Brightsong, and Tigerlily, the player of Skye Synter, passed away some time ago and are no longer with us in this world.  They played on the server between 2021-2022.  Those that had the pleasure of knowing them will miss them dearly.  The In Memoriam section in the OOC Area has been updated to honor and remember them both. (Ray)

Areas/Monsters/Items
- Word of a smuggling ring beneath Marsember filters through the rumor mill. (New T4 dungeon added for testing) (Lady)
- Suzail Eastern Promenade has been expanded and enhanced (Thanks to Aliirielle!)
- The Society of Stalwart Adventurers is now open via Suzail Eastern Promenade! (Thanks again Rykka for the Society build!)
- (UD) Update to the Hook Horrors dungeon (Edge)
- Update to the T6 Asylum dungeon (Misty)
- Update to the T6 Gallery dungeon (Lady)
- Marsember teleport points now work correctly (Ray)
- Various minor tweaks and fixes in Marsember, including the grounding of the flying frog. (Rykka/Ray)
- The Priestess of Tymora in Marsember no longer speaks like a Priestess of the Morninglord and has stopped selling Umberlee wares due to multiple Cease and Desist orders. (Ray)
- Sschindylryn Central Markets has been tweaked (Rykka)
- Vincent Klennard is no longer locked out of his front yard. (Ray)
- (UD) Vhaeraunite Mischief Makers can move again
- Removed Restoration scrolls from Berrybriar's Temple and the Leaves of Learning
- Loot and store bought wands that were useable by Clerics can now also be used by Favored Souls (May have missed a few, if so, please report them in #bugs in the Discord).

Scripts
- Added /setname to set a temporary alternate name. Character will show a "Disguised" status when under a fake identity. Use /clearname to return to your default name.
- /hidestatus hidden status will now show even if you're in the same area as the character that's hidden.
- DMs/Builders can now assign their NPC's animation sets (arcane, demonblade,etc) using the local variable ANIMATIONSET int <animationsets.2da #>.  The NPC must be a dynamic model (i.e. halfling/human/elf would work, ogre would not). (Ray)
- Languages in descriptions are now properly translated (or not) on placeables/items/etc that are set up to display them. (Ray)
- (Spell) Find Traps can now be extended.
- Wereraven alt form can now fly.
#82
Updates and Roadmap / Re: CD Hak Changelog
Last post by SpacePope - Jun 26, 2024, 11:59 AM
CD4 Hak Update v4.02b7
.2da
- Find Traps can now be extended.
- Mystic Theurge now requires Knowledge Religion -or- Knowledge Nature 6
.tlk
- Updated spell description for Flare.
- Fixed typo in Death Ward's description.
.hak
- Female elf heads have had their size normalized and some fixes thanks to @Nibbles.
#83
Admin Announcements / Avariel (Kaylynn/Renee) and Ti...
Last post by Raysiel - Jun 26, 2024, 11:56 AM
We are incredibly saddened to announce that Avariel (Kaylynn/Renee), the player of Charity Brightsong, and Tigerlily, the player of Skye Synter, passed away some time ago and are no longer with us in this world.  They played on the server between 2021-2022.  Those that had the pleasure of knowing them will miss them dearly.  The In Memoriam section in the OOC Area has been updated to honor and remember them both. 
#84
Suggestions & Ideas / Re: Mystic Theurge Skills
Last post by SpacePope - Jun 24, 2024, 03:39 PM
Can be done, we did it for Heirophant.
#85
Suggestions & Ideas / Re: Mystic Theurge Skills
Last post by Fury - Jun 24, 2024, 10:43 AM
Quote from: Plot Lost on Jun 24, 2024, 08:27 AM
Quote from: Fury on Jun 21, 2024, 04:19 PMMystic Theurge now has Knowledge Nature, as of the most recent update.
This prompts a further question from little old me. Should the Mystic Theurge skill requirements changed from "Skills: Knowledge (Arcana) 6, Knowledge (Religion) 6, Spellcraft 9" into "Skills: Knowledge (Arcana) 6, Knowledge (Religion or Nature) 6, Spellcraft 9"? Mechanically speaking it should not be an issue to get 6 ranks in Knowledge (Religion) from the levels of Wizard/Sorcerer/Bard, but if Mystic Theurge gets the skill, it kind makes sense for the skill investment to also work as a qualification for the PRC.

That's been discussed a lot, but if I recall correctly NWN doesn't allow for "or" when it comes to skill prerequisites, so we just defaulted to religion rather than requiring both (since druids are inherently religious in FR and get knowledge religion as a class skill here according to the wiki, but clerics don't get knowledge nature.)
#86
Suggestions & Ideas / Re: Mystic Theurge Skills
Last post by Plot Lost - Jun 24, 2024, 08:27 AM
Quote from: Fury on Jun 21, 2024, 04:19 PMMystic Theurge now has Knowledge Nature, as of the most recent update.
This prompts a further question from little old me. Should the Mystic Theurge skill requirements changed from "Skills: Knowledge (Arcana) 6, Knowledge (Religion) 6, Spellcraft 9" into "Skills: Knowledge (Arcana) 6, Knowledge (Religion or Nature) 6, Spellcraft 9"? Mechanically speaking it should not be an issue to get 6 ranks in Knowledge (Religion) from the levels of Wizard/Sorcerer/Bard, but if Mystic Theurge gets the skill, it kind makes sense for the skill investment to also work as a qualification for the PRC.
#87
Suggestions & Ideas / Re: Mystic Theurge Skills
Last post by Fury - Jun 21, 2024, 04:19 PM
Mystic Theurge now has Knowledge Nature, as of the most recent update.
#88
Updates and Roadmap / Re: CD Module Changelog v2
Last post by SpacePope - Jun 21, 2024, 01:06 PM
CD Module v4.11e6
Areas/Monsters
- MARSEMBER OVERHAUL: The port city of Marsember has been completely rebuilt from the ground up by Fox.  Thanks to Rykka for the finishing touches on the project. More thanks go to Eidolon for the NPC work in Star Keep.  Marsember will continue to evolve over the next few updates with more NPCs, merchants, etc. (Ray)
- The ATAE story arc continues to affect the world, and more areas have been updated to reflect that.  Be on the look out... (Ray)
- New T6 dungeon added for testing. Not linked to the rest of the module yet. (Edge/Lady)
- T6 Asylum dungeon rework merged for testing. Not linked to the rest of the module yet. (Misty)
- New UD dungeon equivalent to King's Forest Orcs added for testing. Not linked to the rest of the module yet. (Edge/Lady)
- New Sewer Dungeon added to Sschindylryn (Rykka/Lady/Edge)
- The Society of Stalwart Adventurers has been loaded but not connected, pending an area revision in Suzail (Rykka). A future announcement will be made when open.(Ray)
- Updated sitting script in 316 areas to use the right one.
- Shop in Mouth of Gargoyles fixed
- Shield Up and Shrug in the /move menu now trigger the right animation
- Immortal tag removed from the new DM helper NPCs
- Several player homes have been added or revised (Jwhite, Pretzel, Ali)
- UD Vhaeraunite dungeon fixes.

Spells
Flare
- Now an offensive cantrip doing 1d3 fire damage.

Abilities
- Psionic Concussion Blast ability now does psionic damage (monster ability)
- (Bard) Bard song is now instant use.

Scripts
- Typing indicator won't show for DMs and possessed creatures.
- Size values for character scaling now respect Forgotten Realm maximum and minimum heights. You should expect taller elves, smaller dwarves, and so on. (FireWraith)
- Backend fixes to abuse prevention systems.
- Enabled T6 item drops
- Cleaned up an obsolete talk command related to spell VFX
#89
Updates and Roadmap / Re: CD Hak Changelog
Last post by SpacePope - Jun 21, 2024, 01:06 PM
CD4 Hak Update v4.02b6
.2da
- (Mystic Theurge) Added Knowledge: Nature to the skill list.

.tlk
- Updated spell description for Flare.

Appearances
- Robe #9 now available for male elves, and all female races.
- Robe #66 now available for female halflings.
- New neck option added for female halfling, human, half-orc, and elves: #166
- New glove option added for female halfling, human, elf: #173
#90
Ask the Staff Anything / Re: What towns have "Global Pa...
Last post by SpacePope - Jun 17, 2024, 08:41 PM
I misremembered a patch note, you're right.