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Hak Update 4.7 - July 27th

Started by Vincent07, Jul 27, 2020, 09:39 PM

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Vincent07

This update accompanies Module version 4.06d and requires 2das1g1, tlk v13

2da:

-Keen, Massive Criticals, Vampiric Regeneration, and Attack Bonus vs Racial Type are now all valid properties for Gloves.

-Added 4 new Ioun Stone powers: Iridescent, Pearly White, Pale Green, and Orange.

-Ranger now gains Woodland Stride at level 7, and Evasion at level 9.

-New Class, Green Knight. Detailed in the post: Here


TLK:

-Updated the stat block descriptions for Katana and Mercurial Greatsword.

-Renamed and changed the icon for Player Tool 10, so it's now more obvious it is for flight.   The Flight widget will be deprecated in a coming update.

-Renamed and changed icons for Player Tools 7, 8, & 9, to replace other OOC widgets.

Creatures:

-Removed numerous Undead models that were added with the last hak update that were replacing better models we already had.

-Removed various cat models added last update that were broken or ugly.

Overrides:

-Added 43 new weapon VFX.

Tilesets:

-Added a mdl correction for Lord of Worms' tileset that fixes a toolset crash.
"You think any of it matters? The things we did? The lives we destroyed. That's all that's ever gonna count. So, yeah, surprise. You're going to hell. We both are." -Angel