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Transparency - Player Bans

Started by Vincent07, Dec 27, 2013, 11:15 PM

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Fire Wraith

The player "bruiser" aka Moretto has been banned from the Discord and the Server, after a prolonged history and earned reputation of being abrasive and disruptive culminated in a situation on the Discord where they became argumentative with staff members when told they needed to comply with the Discord rules on appropriate subject matter, and then proceeded to continue to escalate the situation, moving to a different channel, and continuing passive-aggressive complaints about being told to stop, as well as harassing several players over the matter in direct messages. When finally kicked off the Discord after repeated warnings, they proceeded to log in game and begin arguing with the staff, in continued "Sealioning" fashion, doubling down each time they were asked, then told, again, to let the matter drop, at which point the senior staff essentially had enough of the continued disruptive behavior.

To summarize, none of us wants to punish, let alone ban, anyone, least of all for simply disagreeing with us. But ultimately, rules enforcement is something there are only so many appeals, especially in clear cut cases. And while we tend to give an immense amount of slack, second and further chances, and want nothing more than that to just not have to worry about it. Ultimately though, if someone is just consistently obnoxious, argumentative, and disruptive to the point that none of us want them around, then they'll eventually wear out their welcome.
"We don't stop playing because we grow old; we grow old because we stop playing." -George Bernard Shaw

"So long as you harbor love for this world, ever shall there be a place for you in it. Your adventures will never end."

Fire Wraith

The player "SurveyofDarkness" and a few other aliases has been banned from the server for continued issues related to IC and OOC harassment/metagaming of multiple other players. While we try to avoid having to remove people where disagreements and personality clashes come into play, in this particular instance we felt we had no choice when the behavior continued after the player was warned about it, and instead spread to other players leading to continued complaints. Unfortunately when something escalates to this level, we're left with little choice but to remove the disruptive player before other players feel they don't have any recourse other than to quit playing.

This isn't a decision we make easily, and it comes with a lot of deliberation, which is oftentimes why it seems like we're slow to act - but please be assured we're going to prioritize keeping this a place where people feel they can safely play and tell their stories.
"We don't stop playing because we grow old; we grow old because we stop playing." -George Bernard Shaw

"So long as you harbor love for this world, ever shall there be a place for you in it. Your adventures will never end."