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Hak Update 4.8.1 - 11-18

Started by Vincent07, Nov 17, 2020, 06:03 AM

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Vincent07

Updated Hak Files:

cd3_2das_1j
cd3_accessories1
cd3_creatures6a
cd3_overrides1c
cd3_placeables3 (new)
cd3_tilesets7a
cd3_tilesets8
cd3_visfx1 (new)

Changelog:

2das 1j:

-Feat.2da:
-Corrected an issue that was allowing Favored Souls to manually take their level 17 Wings feat early.

-Baseitems.2da:
-Corrected Katana's crit threat range that was mistakenly reverted.
-Corrected Magic Potions stack size that was also mistakenly reverted.
-Set Dart weight to 0.

-Placeables.2da:
-Added new placeable crystals.

-Visualeffects.2da:
-Added in new horn and quiver PC vfx.
-Added some recolours of existing vfx. (1220, 1231-1240)
-Added new Stone and Air vfx. (1241-1245)

-Appearance.2da:
-Corrected a line numbering issue.

-Traps.2da:
-Added entries for Epic Spike, and Epic Acid Splash traps.

Creatures6a:

-Added override of the Pit Fiend model that has a tail.
-Removed Electric Dragon Breath vfx that was causing crashes.

Overrides1c:

-Added missing Immunity icons.
-Added missing Sonic Weapon icon.
-Migrated some placeable files out of the override hak and into Placeables3.

Tilesets7a:

-Added an override to the Castle Interior tileset which adds a ceiling
-Added a texture override to the Dungeon tileset.

Tilesets8: (new)

-Added Desert City + Desert World add-on tileset.

Visfx1: (New)

-Added new VFX files.
-Migrated VFX files here from Overrides1c.

TLK 15a:
-Added name entries for the 2 new Trap templates.
"You think any of it matters? The things we did? The lives we destroyed. That's all that's ever gonna count. So, yeah, surprise. You're going to hell. We both are." -Angel