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CD Module Changelog v2

Started by Vincent07, Jul 06, 2018, 05:07 PM

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SpacePope

CD Module v4.12b8
- Favored Souls can now use the Belt of Spell Storing
- Consolidated all the lore DM NPC areas into one area and removed old DM NPC areas (with help from Lady)
- Removed the old Highmoon areas from the module
- Added the correct teleport key to Highmoon
- Aboleth T4 dungeon creature balance update (Alice)
- Lake of Shadows updated (Misty)
- Removed remaining adamantine breastplate armors from the loot
- Fixed a few T5 and T6 items being placed in the wrong loot table
- Removed Hunter's Down book from the loot table
- Put more doggy treats in Lunar Light dungeon (Lady)
- Fixed a typo in the name of an Arabel council chamber NPC

Scripts
- (Blinding Speed) Fixed an exploit
- (Werewolf) Updated the werewolf hybrid form to a higher quality model
- (Shadow Double) Spell now has the correct duration when cast from a sequencer
- (Implosion) Improvement to Implosion damage calculation
- (Arcane Warrior) Channel Spell won't eat potions anymore
- (Warlock) Devour Magic now works more like the PnP version, providing 5 temporary hit point per successfully dispelled spell level for 2 minutes to the caster. This also means that the spell now can't dispel spells cast by the warlock.
- Added a dummy epic spell script to let people waste spell slots and show a DM they cast a spell, for unimplemented spells
- Added a new VFX accessory NUI system, accessible through /vfx and /customize. Note that players will have to manually add back accessories they had, as the old system has been fully removed. Thankfully, this new system will let us add new accessories much more easily! (Raysiel, with a lil' help from Pope)
- (Flame Barrage & Meteor Storm boss ability) Disabled a small part of the creature animation that was causing server crashes. The change is entirely cosmetic

.2da
- Added the entries for a new octopus creature model and portrait
- Shadow Dancer now correctly has the Bluff skill
- Attempted fix to some dragon disciple prerequirements issues
- Removed old VFX entries to add new ones converted to our new system

.hak
- Added a new octopus creature model and associated portrait
- Updated Channel Spell icons to improve readability of the number of charges remaining
- Converted 500~ old vfx files to a more modern system (Nibbles)
- Added a new NWN2 Wererat model

.tlk
- Fixed a typo in Momento Mori's description
- Updated Devour Magic description